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AI Insights · Timothy · January 2022

Top 5 Fidget Toys Games on Android in Europe Q4 2021

The top fidget toys games on Android in Europe during Q4 2021 saw varying trends in downloads, revenue, and active users, with some apps experiencing significant growth in specific metrics.

Top 5 Fidget Toys Games on Android in Europe Q4 2021

In the fourth quarter of 2021, the performance of the top fidget toys games on the Android platform in Europe showcased diverse trends across various metrics. Here’s a detailed look at the top five apps:

Slime it: Slime Game Simulator from Hapy Games saw a consistent weekly revenue, peaking at approximately $4.6K in the first week of November. Weekly downloads experienced a notable drop from 8.2K in mid-October to 2.4K in mid-November, before climbing back up to nearly 3.7K in the final week of December. Active users started at around 19.6K at the end of September and declined steadily to about 13.5K by the end of the year.

Antistress - relaxation toys by JindoBlu experienced a remarkable increase in both revenue and downloads. The app’s weekly revenue surged from $359 at the end of September to a peak of $1.6K in the week of December 20. Downloads followed a fluctuating but generally upward trend, starting at 70.3K and reaching a high of 412K in early November. Weekly active users also saw a significant rise, with numbers starting at 1.07M and peaking at 2.05M in early November before ending the quarter at 1.68M.

Squishy Ouch: Squeeze Them! from Wanna Play Games LTD started strong with weekly downloads of nearly 294K at the end of September, but saw a sharp decline to just over 12K by the end of December. Revenue remained relatively low but stable, peaking at $211 in mid-November. The app’s active users decreased from 327K at the end of September to around 77K by the end of December.

Fidget Spinner by Ketchapp had modest performance metrics. Weekly downloads peaked at 4.6K in mid-October but dropped drastically to just 82 by the end of December. Revenue remained low but stable, peaking at $114 in late November. Active users saw a decline from 6.6K at the end of September to approximately 2.6K by the end of December.

Fidget Toys 3D - Antistress from Fidget Dev had a strong presence with downloads peaking at 242K in late September and maintaining a relatively high level throughout the quarter, ending at 173K in the last week of December. Revenue remained low, with peaks around $46 to $47 in late September and early October. Active users experienced a decline from around 1M at the end of September to 658K by the end of the year.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022